Herobrine: Ashen Signal
Signal, wards and Rift Trial
An original horror-survival system built around a Signal index, ward network, Ash Lamp, Afterimages and the Rift Trial with a Watcher Lens reward.
PUBLIC BETA · Direct package · No external installer
Herobrine: Ashen Signal / v1.0.0Add-on · Public Beta
A Signal index drives the world’s tension loop.
Ash Lamp and a ward network give players defensive control points.
Afterimages provide visual signs around Signal activity.
The Rift Trial is a focused encounter rewarding the Watcher Lens.
Ash Ledger UI, three world profiles, Survival recipes and VI/EN localization.
Signs, preparation, then a trial.
Signal builds pressure through signs rather than only continuous mob spawning.
Ash Lamp and wards give the player response tools.
Afterimages are part of the system’s visual language.
A focused encounter with a clear payoff.
The Rift Trial is the central challenge milestone in v1.0.
Watcher Lens is the release’s documented reward.
Three world profiles let players tune the experience instead of accepting one fixed intensity.
Ready in a few steps.
- 1
Import the .mcaddon and enable Ashen Signal BP + RP.
- 2
Start with a conservative world profile and read the Ash Ledger before increasing intensity.
- 3
Use a world copy for a first run if the existing world is valuable.
Before you install.
- Bedrock 1.26.30+, @minecraft/server 2.8.0 and @minecraft/server-ui 2.1.0.
- The package includes original pixel art, an entity model and VI/EN text for the system.
- Horror pacing depends on the world and play style; begin with a lighter profile.
This release.
- v1.0.0 released Signal, Ash Lamp, Afterimages, Rift Trial, Watcher Lens, Ash Ledger and three world profiles.